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Kinshara
07-02-2009, 05:34 PM
From http://forums.worldofwarcraft.com/thread.html?topicId=14910003268&sid=1&pageNo=1

# PALADIN

# Blessing of Kings – this spell is now a base ability trainable by all paladins.
# Exorcism – this spell now causes damage to all types of enemy targets. However, it always critical strikes undead or demon targets. This change should make sure paladin damage doesn’t drop when going from Naxxramas to later tiers of content.
# Shield of the Templar now causes your Avenger’s Shield and Shield of the Righteousness to silence targets for 3 sec. The old damage bonus of this talent has been folded into Holy Shield, Avenger’s Shield, and Shield of the Righteousness.
# Ardent Defender, Improved Hammer of Justice, One-Handed Weapon Specialization and more have had their ranks reduced.
# Guarded by the Light – no longer reduces the mana cost of shield spells, but now has a 50/100% chance to refresh Divine Plea duration.
# Judgements of the Just – now also reduces the cooldown of Hammer of Justice by 10/20 seconds and increases the duration of the Seal of Justice stun effect by 0.5/1 second.




Exo change seems to grant a ranged interrupt(with the glyph)
Prot gets more talent points to throw around with the rank reductions
Baseline Kings is awesome.
Holy not getting much love though...

Any thoughts?

NaHaliel
08-02-2009, 12:49 AM
I'm cautious for the moment - they also said they will be "looking at" SA, which might spell trouble for ret mana sustainability. I was also expecting the 5-stack vengeance to go through as part of the non-undead adjustment, but so far only the Exorcism "buff" is announced - yet it's a rather marginal, but very costly addition.

I'm almost certain they will nerf the Exorcism glyph after this change, btw.
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Stabstalker
09-02-2009, 03:59 PM
they messed up divine plea big time though <_>

Miniloth
10-02-2009, 05:01 PM
they messed up divine plea big time though

Oh I don't know if used right it should not be too much of a problem, just ping it at say 65-75% mana take the hit for 7 seconds then remove the buff, you should still gain a large bit of mana and the same can still be done 1 min later.

Atreyas
23-02-2009, 07:40 PM
I cant stress how glad i am about the base ability on BoK now, those 5 points can be spent elsewhere to my use! :smt036

Amber
24-02-2009, 11:52 AM
I cant stress how glad i am about the base ability on BoK now, those 5 points can be spent elsewhere to my use! :smt036

"elsewhere" meaning 5 points in Prot tier 1 to get Divinity?


Paladin
Talents
Protection

* New Talent Divinity:Tier 1 protection talent, increases healing done by and to you by 1/2/3/4/5%.

Atreyas
24-02-2009, 12:28 PM
You are correct amber :)

Adrienne
24-03-2009, 10:57 AM
DP is still working wonders after nerf/fix.

Yumm, yumm, with Kings change more points, *nods*