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View Full Version : New DK items in 3.0.8.


Eidriaen
30-12-2008, 09:44 AM
Was bored yet again at work, and started to browse through the web. I first saw two new 2H weapons from BS, for tanking. And I wasnt sure which would be better. When would you stack parry over def as a DK? Imo the +def one is better, but maybe I got it wrong?

Anyways, here's some pics :p Can't wait! Also saw epic plate from wintergrasp marks, changes in titansteel BS items(added sockets) and +75 stamina weapon enchant from enchanters (DKs get a +def runeforge enchant aswell)

Blacksmith 2H tanking weapons
one with parry
http://www.worldofraids.com/gallery/files/1/1/8/9/8/titansteeldeflector.jpg
and one with def
http://www.worldofraids.com/gallery/files/1/1/8/9/8/titansteeldefender.jpg

Sigls
Changed to crit (from haste)
http://www.worldofraids.com/gallery/files/1/1/8/9/8/sigilhaunteddreams.jpg

New sigil that can be bought for 15 emblem of heroism
http://www.worldofraids.com/gallery/files/1/1/8/9/8/sigilunfalteringknight.jpg

Glyphs
http://www.worldofraids.com/gallery/files/1/1/8/9/8/dkglyphs.jpg

- Glyph of Unbreakable Armor - Unbreakable Armor grants an additional 15% armor. (Old - Unbreakable Armor grants an additional 5% parry chance but no longer increases your Strength.)

- Glyph of Frost Strike - Reduces the cost of your Frost Strike by 8. (Old - Your Frost Strikes have a 10% chance to Freeze the target for 8 sec.)

- Glyph of Rune Strike - Increases the critical strike chance of your Rune Strike by 10%. (No longer increases runic power cost)

- Glyph of Obliterate - Your Obliterate strikes for 20% additional weapon damage. (No longer decrease bonus damage per disease)

- Glyph of Vampiric Blood - Increases the duration of your Vampiric Blood by 10 sec. (Old - Your Vampiric Blood also heals you for 3% of your total health.)

- Glyph of the Ghoul - Your Ghoul receives an additional 40% of your Strength and 40% of your Stamina. (Old - Your Ghoul receives an additional 20% of your Strength.

- Glyph of Death Grip - When you deal a killing blow that grants honor or experience, the cooldown of your Death Grip is refreshed. (Old - Increases the cooldown of Death Grip by 10 sec but stuns targets for 1 sec.)

- Glyph of Rune Tap - Your Rune Tap heals yourself for an additional 10% of the effect, and also heals your party for 10% of their maximum health. (Old - Didn't benefit the DK and only healed the party)

- Glyph of Death Strike - Increases your Death Strike's damage and healing by 20%. (Old - Your Death Strike's damage and healing increase by 2% for every 5 runic power you currently have. The runic power is not consumed by this effect.)

- Glyph of Raise Dead - Your Raise Dead spell no longer requires a reagent. (Old - Your Ghoul receives an additional 20% of your Strength)

Quoted from MMO-champion

imigrid
31-12-2008, 08:41 PM
Fantastic!

Flawless
31-12-2008, 08:47 PM
The defender is very nice. and fuck that death grip glyph... -

Sinius
02-01-2009, 02:01 PM
It seems that blood will be even better for boss fights than for now :)

Abberare
02-01-2009, 03:42 PM
The Defender's a funny lookin' sword.

Evilstein
09-12-2010, 08:47 AM
Sir Spamalot!