Log in

View Full Version : Resto 2vs2 arena spec

17-07-2007, 06:29 PM
I'm going to hit 70 in a day or two with my drood and I'm a tad unsure what kind of resto spec I should choose to max out my abilities in 2vs2 arenas together with an UD warrior.

I'm not speccing feral or balance because I'm tired of tanking/dps'ing things.

Simple as it is, throw some specs/ideas at me as I can't decide what to do :P I assume some of our droods have any ideas that could help a drood nublet.

Yes. I'm lazy...

17-07-2007, 07:57 PM

durid friend of mine liked this, seems a good spec also...

17-07-2007, 08:14 PM
http://www.worldofwarcraft.com/info/classes/druid/talents.html?0143000000000000000005032001000000000 0000005551300031500501350

What I use in Arenas. The points in balance are a must in my opinion, giving you the roots on hit against meele, helping you to escape and roots / cyclone cast time not beeing knocked back by damage.

Talents in feral are optional. What I really wanted was Brutal Impact for the extra duration on the bash and the Feral charge, both abilities that can be used in a aggresive or defensive manner.

Restoration talents now, it was hard to pick some of them while leaving others aside. Natures Swiftness is a no-brainer as well as Natures Focus. Swiftmend is pure win and anything improving the HoTs as you will rely on them alot. Natural Perfection is just screaming "PICK ME, PICK ME" . Improved Regrowth to make the quickest heal you have even better. But I guess you can vary there somehow, maybe skipping Improved Regrowth and the prequisite and going for some of the other talents

18-07-2007, 03:56 AM
I just dinged before the maintance and will try out the one Myriima posted. Thanks both of you though :)

19-07-2007, 01:41 PM
If I were to specc resto with a fresh lvl 70 druid for 2v2, I'd stack up on heal / spelldmg gear and try this:


survivability, and some nuke where needed.

In the end, matching resto with feral for 2v2 arena healing (assuming you will be focussed on healing) is not the best choice in my opinion, since you spend too much time / mana shifting back and forth, which means you may find your self caught up in bear form when that heal / cyclone / omgpewpewmoonfiar is needed to win the match.


19-07-2007, 06:46 PM
get a lock partner instead for free 2k ratingz :p

19-07-2007, 08:43 PM
I'll agree with tin here. In 2 vs 2 your partner's dps might not be enough, and you want to do just a little dps yourself aswell.

I'm personally playing feral with a frost mage. We tried resto aswell, but lost way to much games, simply because his damage alone wasen't enough against other dps + healer teams.

20-07-2007, 03:00 PM
I for one, disagree with Tin!! (<3)

In 2on2 especially, the extra dps really isnt needed. If you can stack up enough stamina/Resi and manage to keep your partner up at the same time, you can abuse CC enough to not force yourself to get the needed spelldamage. I have 0 spelldamage and if a person is on low enough health i can use a moonfire or two to finish them off.

Warrior may not be the best person to choose, since i play with Nubface Enivien and CC is sometimes an issue when hes stuck there like a fewl in nova/root etc.

I agree with Myriima on the choice of balance talents, allowing yourself a 100% free casting is a very useful talent for dealing with an annoying player on your back, even if most classes have a very easy form of interrupt.

My personal choice is this http://www.wowhead.com/?talent=MzjZxMhoZVVIzcqzxst

This spec allows you to maximise HoT/Regrowth healing, and gives you a slight boost to HT if you find yourself in a situation where you can easily use it (for example, a "cheap" big heal if one opponent is CC'd and one isn't slapping you around, and the extra 0.5 casting time is really not worth 5 talent points.

I have treeform because i wanted a spec where you can maximise efficient healing in raids too, and although the spirit talents are very nice, my mp5 is enough to get decent regen in either arena or raids/instances.

Basically though, play around and find a spec that is comfortable for you, maybe go a bit deeper in balance for some damage talents if you feel that your partners dps isnt really sufficient to solo it, but don't neglect feral charge/thick hide, since feral charge is a useful interrupt or simply a quick way to escape from an annoying rogue/warrior that is on your back, and with thick hide + gladiator gear i can reach around 15k armour in bear.

my 2c =)

20-07-2007, 03:02 PM
Warrior + Boomkin is kinda nice :P

20-07-2007, 03:36 PM
Anything + Boomkin is fail


22-07-2007, 08:25 AM
I would probably go with a spec along the lines of:

http://www.worldofwarcraft.com/info/classes/druid/talents.html?0143020120000000000000512301000000000 0000005053310031500501310

Possibly with some shifting around few of the points found in Insect Swarm, Feral Instinct, Thick Hide and Empowered Rejuvenation. Probably sending some of them to Empowered Rejuvenation, but it would depend on gear also.

Nature's Reach is very nice for PvP imo (I wish I could get it as feral but it would be too much of a sacrifice).

By the way I found a decent post about different specs here: http://forums.worldofwarcraft.com/thread.html?topicId=82039485&sid=1

25-07-2007, 08:51 AM
Boomkin and rogue topped 2vs2 in our battle group few days ago. Boomkin = win.

30-07-2007, 01:06 AM
Tried a 2v2 team with a boomkin not long ago. Highest rating we had was about 1595, but he stopped playing so we couldn't get it any higher :<. The burst was nice indeed. Very powerful combo. :]

30-07-2007, 05:34 PM
Tried a 2v2 team with a boomkin not long ago. Highest rating we had was about 1595, but he stopped playing so we couldn't get it any higher :<. The burst was nice indeed. Very powerful combo. :]

yeah getting to 1595 taught ou everything about pvp.....WELL DONE!!!!!!

03-08-2007, 09:28 AM
I agree with either Kathra's or Ycon's build. They both look very good builds (possibly I like ycon's a little more, though they aren't that different ;o). Though, my old horde druid is over two years old now and still level 38, so my input is a bit limited...

03-08-2007, 03:06 PM
Well, my spec is mainly for people who do arenas on a casual basis (the mandatory 10 games PW) who also do instances/raid. Thats why i have full empowered + tree.

For a totally-PvP spec i'd take something more like Ycons, with NR and IS for some great backup damage/debuffing.

03-08-2007, 03:53 PM
Look away if your name is Kathra (http://www.warcraftmovies.com/movieview.php?id=42213).

03-08-2007, 04:59 PM
Look away if your name is Kathra (http://www.warcraftmovies.com/movieview.php?id=42213).

oh noez

03-08-2007, 05:39 PM
Is that movie related in any way to Rubix-3 Force of Nature? :o I still remember that movie from years ago, Rubix rocked. Still one of my fave pvp movies :o

03-08-2007, 06:15 PM
Is that movie related in any way to Rubix-3 Force of Nature? :o I still remember that movie from years ago, Rubix rocked. Still one of my fave pvp movies :o

Rubix made me keep playing dr00d <3

03-08-2007, 09:17 PM
One of the best Druid movies ever!

RubiX3 that is

03-08-2007, 10:41 PM
One of the best Druid movies ever!

RubiX3 that is

Nah, tis easily the best


04-08-2007, 09:14 PM
No, this is best ; P


04-08-2007, 11:45 PM
Khorren fails for not recommending the obviously overpowered talent Brambles.

06-08-2007, 01:21 PM
I would prolly go for http://www.wowhead.com/?talent=0zjMzZZVEIucqMxsx .
I had a spec including feral charge in mind (-> http://www.wowhead.com/?talent=MzjZVMhoZVVIdcq0xsx) but the more i play around with it the more i'm getting the feeling that he points could be spent better somewhere else.

I've made a thread on official forums too to hear some opinions from more experienced resto arena players and the consense was kind of that feral charge doesnt help as much as you would think it does. At least not against ppl who know what they do.

The idea of feral charge is good (i actually always had it when i was doing PvP) but i dunno if its still viable in Arenas as resto cause as far as i have seen it you spend most of the time trying to run away or staying out of LoS.

06-08-2007, 08:35 PM
Itīs just another tool that can be used in different ways. Interrupt a spell if you have the opportunity to or most importantly, if you have some people hitting on you and charge a third further away, it will offer some breathing room without having to turn into squishy travel form.

I like it, I use it, there are plenty of viable builds out there, use what is best for you

18-08-2007, 10:35 AM
Changed my mind :)
Feral charge ftw!

I'm pretty pleased with http://www.wowhead.com/?talent=MzjZVRhoZVVIzcq0xst
ToL isnt required.. but meh.. it helps for when you wanna run instances.
1 point in feral instinct cause i hate getting cought in stealth :P