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View Full Version : Beta Patch 11th Nov - 2.0.2


Turiel
10-11-2006, 01:04 PM
Official Patch Notes



World of Warcraft Client Beta Patch 2.0.2
The latest patch notes can always be found at http://beta.worldofwarcraft.com/thread.html?topicId=560370

General

The level cap has been raised to 70.

Blade's Edge Mountains are now open as a pass through only. (This zone is not finished for testing.)

Netherstorm is now open.

Heroic mode has been retuned for Hellfire Citadel:Ramparts only at this point in time. Other Heroic modes are closed for retuning.

Ranked Arena battles will now be available .

Paladin and Shaman trainers can now be found in the Horde and Alliance cities in Azeroth.

Tempest Keep- 2 wings are now open: Botanica and Mechanaar.


Items

The costs of some Battleground rewards have been reduced.

Pets

Pet speed has been normalized.

Bugs

The quest "Go to the Front" now grants the correct amount of reputation with Honor Hold."

"Rocket Boots Xtreme" and "Sprint" no longer share the same cooldown.

Close proximity to Yula the Fair will no longer cause interface issues.

Hunter pets will now be able to learn Rank 6 "Charge" from "Beast Training".

The Warrior Arms talent, "Second Wind" will now correctly proc from the Rogue ability "Sap".

The Survival talent, "Readiness" will now correctly finish all cooldowns on Hunter abilities.

The Warlock Pet Spells: "Tainted Blood" Rank 4 and Rank 5 will now properly overwrite the first three ranks of the spell.

Casting "Ice Lance" will no longer consume the Mage's talent, "Presence of Mind" buff.

Players should now be able to use a meeting stone to summon members of their raid no matter what party they are in.

The Mage ability, "Molten Armor" will no longer be reflected back to the caster with the Warrior ability, "Spell Reflection".

The Hunter Pet ability: "Warp" can now be learned.

Players can now loot link (shift + left click) socketed gems from the socketing UI.

The Shaman talent, "Mental Quickness" will now properly reduce the casting cost of "Bloodlust" and "Heroism".

The priest Holy talent, "Healing Prayers" will now properly affect "Prayer of Mending".

Rogues are now able to use "Deadly Poison VI" in the PvP Arena.

The Shaman talent, "Shamanistic Rage" can no longer be used in "Ghost Wolf" form.

The Shaman talent, "Elemental Mastery" can no longer be used in "Ghost Wolf" form.

Various pet fixes have been implemented.

"Molten Armor" will now deal damage to an attacker even if the mage is protected by a damage absorbtion shield.

Priest "Surge of Light" will no longer be consumed by "Smites" that are already casting.

Druid "Insect Swarm" Rank 6 will now benefit from the clearcasting effect from "Omen of Clarity".

"Pyroclasm" is now functioning with all ranks of "Soul Fire" and "Hellfire" rank 4.

Various fixes were made to the statistical display on the character sheet.

Hunters will no longer die while using "Feign Death" but will stand up once the timer runs out.

Decebalus
10-11-2006, 01:31 PM
too bad that they didn't bothered fixing Rampage... :(

Talsin
10-11-2006, 03:20 PM
Hunters will no longer die while using "Feign Death" but will stand up once the timer runs out.




you failed feigning :P they should have kept that in

Turiel
10-11-2006, 03:35 PM
Hehe, bear buffage quote:


since the bear buff today many druids are at or close to 12000HP self-buffed, and close to the 75% DR cap on AC (13500+). they also got dodge upped and its in the high twenties.

Turiel
10-11-2006, 04:06 PM
Also, Shadowstep got nerfed to 10 yards instead of 30 yards. :(

Thrane
10-11-2006, 04:10 PM
Also, Shadowstep got nerfed to 10 yards instead of 30 yards. :(

Wasn't it 20?

Turiel
10-11-2006, 04:13 PM
No, 30 yard range and 20 second cooldown.

Thrane
10-11-2006, 04:15 PM
I meant that they changed it to 20 yards in the latest patch :P

Robinvi
10-11-2006, 04:24 PM
Level cap raised now?

ffs...

When is this patch?

Thrane
10-11-2006, 04:28 PM
Level cap raised now?

ffs...

When is this patch?

beta realm patch :P Baka

Robinvi
10-11-2006, 04:29 PM
Lael, right :P

Kinda got worried there :?

sara
10-11-2006, 04:55 PM
No, 30 yard range and 20 second cooldown.

You have to admit that 30 yards range and 20s cooldown is ridiculously over-powered, particularly in pvp.

Exting
10-11-2006, 04:59 PM
No, 30 yard range and 20 second cooldown.

You have to admit that 30 yards range and 20s cooldown is ridiculously over-powered, particularly in pvp.

news just in Rogue > Mage

Fingolfin
10-11-2006, 06:42 PM
No, 30 yard range and 20 second cooldown.

You have to admit that 30 yards range and 20s cooldown is ridiculously over-powered, particularly in pvp.

You still had to be stealthed to do it. Still don't know about it being over powered as it was a 41 point talent. It has to be good to worth all those points.

Sorta disappointed thats its been nerfed like that. Hardly seems worth it now if its only 10yards.

Rudo
10-11-2006, 06:49 PM
if you spend 41p in subtlety you are nerfing yourself pretty much when it comes to dmg. I think many rogues will try it coz it really sounds great but choose another build as their "permanent" one.
I'm really tempted my self too and will prolly try it, but that build is pretty much pvp only.