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View Full Version : why we always get a nerf :P


Trupiaczacha
26-05-2006, 12:48 PM
* When standing there is a global cooldown of 1.5 seconds.

gg 1.5 sec is time when for example rogue can kill you and whot u can do ?

* Cooldown on the use of a Mana Gem has been decreased to two minutes and now shares a cooldown with tuber/night dragon/healthstone.

Zandalarian Hero Charm - Initial effect has been reduced to 200 damage and 400 healing. The effect is now reduced 25 damage and 50 healing every spellcast.

not this is silly... so whot we must use ? DM trinker that gief mana regen... coem on i mena why always casters rinket get nerf ?

Magnar
26-05-2006, 12:50 PM
Because Blizzard want you to develop skills, instead of using the same trinket combo over and over again.

Khalam
26-05-2006, 01:04 PM
* When standing there is a global cooldown of 1.5 seconds.

gg 1.5 sec is time when for example rogue can kill you and whot u can do ?


is that official? because people were speculating it's just a bug

Taurusos
26-05-2006, 01:16 PM
No more mages blink away when u intercept them...

Joy.

/Tau

urdai
26-05-2006, 01:19 PM
Zandalarian Hero Charm - Initial effect has been reduced to 200 damage and 400 healing. The effect is now reduced 25 damage and 50 healing every spellcast.


This was done so that ToEP, wich is a hell of a lot harder to get, could be superior.

IMO ZHC should have been reduced to +150 damage or something like that.

Trupiaczacha
26-05-2006, 01:43 PM
Because Blizzard want you to develop skills, instead of using the same trinket combo over and over again.

yeah .... righ... who use this trinkets in pvp anyway ? they usless in pvp...

u say develop skills.. hmm ... i see more loladins using this trinkets as mages nowdays... somethig u want say... ?

Cassina
26-05-2006, 02:26 PM
Because Blizzard want you to develop skills, instead of using the same trinket combo over and over again.

yeah .... righ... who use this trinkets in pvp anyway ? they usless in pvp...

A certain 3 minute mage I know uses them. :roll:

Alia
26-05-2006, 02:51 PM
Soon they'll remove the mage class, i only hope that they'll do it in my life time.

Trupiaczacha
26-05-2006, 03:32 PM
Because Blizzard want you to develop skills, instead of using the same trinket combo over and over again.

yeah .... righ... who use this trinkets in pvp anyway ? they usless in pvp...

A certain 3 minute mage I know uses them. :roll:

meyby... dunno rly... meyby bec all aliance mages have same build or u see 31 arc / 20 fire or 31 arc / 20 frost... well but anyway u know so littal about mages as warriors so /shoo from here :P

Asura
28-05-2006, 08:50 PM
* When standing there is a global cooldown of 1.5 seconds.

gg 1.5 sec is time when for example rogue can kill you and whot u can do ?


is that official? because people were speculating it's just a bug

I -hope- it's a joke honestly. It would screw us over so majorly. Actually I wonder what use blink would have left if so.

Khalam
28-05-2006, 09:12 PM
I -hope- it's a joke honestly. It would screw us over so majorly. Actually I wonder what use blink would have left if so.

I hope it's not a joke, but that's just me on the other side:p

Ashborn
28-05-2006, 09:28 PM
QQ

Vhairi
29-05-2006, 01:32 AM
Been playing with 24/27 elemental on live.. taking some getting used to (no iCS etc.) but I am loving it.

Roll on 1.11.

Asura
29-05-2006, 08:48 AM
I hope it's not a joke, but that's just me on the other side:p

Well I figure, but I'd like to live those 2 extra secs. It at least gives a feeling of, hey we're not that ba.. *dies* never mind!

Locowar
29-05-2006, 10:09 AM
QQ
QFT.

Alia
29-05-2006, 11:39 AM
I really hope that this global cooldown will be just a joke, as this will really ruin my water making macro :/

Sebbs
29-05-2006, 09:56 PM
QQ

Warlocks have no premission to say what so ever, but yeah QQ :razz: