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View Full Version : 10 water per cast !!!


Drauk
22-11-2005, 09:25 PM
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-mage&t=533815&p=#post533815

After consideration and review of current mechanics and player feedback, the spell Conjure Crystal Water will be changed in patch 1.9 to generate 10 waters per cast. Hopefully, this will cut down tedium for Mages in raid preparation and other related aspects of the game.


Hell, what can i say ? "In other news, the sky is falling". Indeed.

Alia
23-11-2005, 07:23 AM
Making Crystal water is less annoying now.

Magefist
23-11-2005, 07:56 AM
!

That was unexpected. Was just a week ago or so Blizzard posted on the WOW america forums that the 4 crystal water a summon was fine and had it's reasons and would be staying as is. Guess they've changed their minds...

Good thing though.

...

Probably.

Alia
23-11-2005, 08:53 AM
!

That was unexpected. Was just a week ago or so Blizzard posted on the WOW america forums that the 4 crystal water a summon was fine and had it's reasons and would be staying as is. Guess they've changed their minds...

Good thing though.

...

Probably.

Yeah i read that blue post too.

Asura
23-11-2005, 02:23 PM
!

That was unexpected. Was just a week ago or so Blizzard posted on the WOW america forums that the 4 crystal water a summon was fine and had it's reasons and would be staying as is. Guess they've changed their minds...

Good thing though.

...

Probably.

Indeed. I was pretty upset by that reaction tbh. Since Blizzard CMs said that preparation for raids is supposed to take time. But I hardly expect a raid to wait around for half an hour so you can create water. In the end we ended up with another burden they never thought off in advance.

Anyways, I still want to know if they will or will not increase the mana cost (dramatically) and thus reducing the efficiency of their "buff" while at it. It's Blizz, things like that would make sense by now >_>

Locowar
23-11-2005, 02:29 PM
Asura Gief 100 wtr plx!1

Rey
23-11-2005, 02:33 PM
4 water is fine!!!
learn2play1!!

Enilia
23-11-2005, 04:52 PM
Wow... nice...
Really hope they add that.

Alverion
23-11-2005, 06:13 PM
Can't be true, Blizzard hates Mages as much as they hate Rogues : b

Ashborn
23-11-2005, 06:43 PM
Actually, I think it's quite impossible for anyone to hate anything as much as they hate rogues.

Alverion
24-11-2005, 09:58 AM
True, our 1.9 patch notes include a change that affects maybe 1% of rogues and a nerf to our Tier 2 set, *cry*

AnteroVipune
24-11-2005, 10:06 AM
But I love me :(

Ailith
24-11-2005, 10:07 AM
Actually, I think it's quite impossible for anyone to hate anything as much as they hate rogues.

Bleh, hate rogues!!!!! :evil:

errr, hang on...

Khalam
24-11-2005, 10:37 AM
Actually, I think it's quite impossible for anyone to hate anything as much as they hate rogues.

Bleh, hate rogues!!!!! :evil:

errr, hang on...

Meh, actually, this is one of the best patches for rogues in a while.
I still hate them for not changing Bloodfang gloves and not removing dodge, but seriously, screw the proc nerf, not like I'll ever get full set with our drop rates. :)

NEW BACKSTAB RANK!! :-)

Turiel
24-11-2005, 01:25 PM
BF gloves immune to disarm rocks, those damn warriors keep disarming me.

Alverion
24-11-2005, 05:02 PM
*saves link as example of how to hijack a thread*

But wow, 10 water per cast. Should reduce raid times by about .... 3 hours or so?

Turiel
24-11-2005, 05:33 PM
Thats a bit off-topic Alverion tbh, rogues have no need of water.

Alverion
24-11-2005, 05:39 PM
I don't know about you, but I burn through energy like its nothing. Usually have to vanish to get out of combat so I can drink something.

Luckily I can make distilled wisdom flasks, so its not always so much of a burden, so glad they made those persist through death